Structs§
- Loopy
Tracker - We handle loopy games with a custom struct,
LoopyTracker
, which is a HashSet of some state T. This is used to keep track of the states that have been visited, and if a state has been visited, we can handle it appropriately.
LoopyTracker
, which is a
HashSet of some state T. This is used to keep track of the states that
have been visited, and if a state has been visited, we can handle it appropriately.